Mit ‘English’ getaggte Beiträge

This is the first of a number of articles by three authors in total, which will be released within the next view days. Offering reviews, insights and opinions regarding the 5th Edition of Vampire The Masquerade.
The articles over here will be written in English, if you are looking for articles in German, check WODnews.blog.

Author: This article has been written by the administrator of this Blog, „Teylen“ whos real life name is Jennifer.
I am a fan of the World of Darkness and Vampire: The Masquerade ever since I discovered the game line in the early 2000s. My love for the game line motivated me to start travelling on my own ever since 2011, to move from being just a player to running games, to discover other tabletop rpg games and meet a lot of people.

V5_PreviewCover

Vampire: The Masquerade – Cover
White Wolf Entertainment

To actually be granted to access to the PDF was a very exciting moment. I do follow all activities by White Wolf closely and specially those regarding the newest edition of Vampire: The Masquerade, my personal favorite game line. The experience with running the playtests, the information I gathered saw me quite excited towards the new edition and thus I’ve been in positive anticipation of the new core book.  It is as well the first review copy I did ask for, read in full and wrote a review for and it is the first cooperation with two fellow Vampire: The Masquerade enthusiasts.

This Is My Design

V5_PressKit_Clan_Malkavian

Clan Malkavian

The full-colored core book PDF spans a total of 407 pages, including front and back cover.
The text is presented in two to three columns and for the majority black on white, layout elements like various backgrounds are used in moderation and generally enhanced the reading experience.

While I rarely read longer PDFs and usually do prefer physical books, I enjoyed the presentation and read about 90% of the book within a day. There were only a few instances in which the layout threw me off a bit. Yet it happened late in the evening into the night and it was linked to my decision to read the document in single page.

The illustration are a combination of model photography, hand drawn illustrations from the World of Darkness MMO projects, pictures of city scapes, pictures and illustrations by a variety of artists.
The art direction combines those illustrations and the layout into an atmospheric, cohesive frame that has not only been easy to my eyes, but impressed me. The look is distinct and one of the best, if not the best, of my tabletop rpg collection (shelfies at fB).

The cover does break with the previously established marbled green, yet it did grow on me once I gave my preconceived notions in regards of looks a time out.

The Content Within

Following the table of contents the book presents the reader with almost 30 pages filled with a variety of „in game“ notes.  The information presents an interesting insight into the World of Darkness and will familiarize the reader with the world as well as the tone of the book. Something the reader might notice that the narrator can be considered as unreliable, as a status report by hunters, as well as the commentary provided by a kindred, are set into perspective by further text within the book.

V5_PressKit_Clan_Ventrue

Clan Ventrue

Following those excerpts the next two chapters talk about Concepts, which explains the World of Darkness in broad strokes and talks about tabletop role-playing and Kindred Society which talks about the world as well as the lore.

Clans introduces and describes seven bigger vampire families who share a common ancestor and traits as well as Caitiff and Thin-Blooded. While Caitiff are vampires who do not share the common traits of their creators family, Thin-Blooded are vampires who barely qualify as such which both has its pros and cons.

Rules explain the general systems for conflict resolution and combats and the following chapter about Characters goes into detail of how to create a player character. I really did like to read the rules beforehand, as it provided a good foundation for thinking about ones potential character.

Vampires talks in detail about what Vampires are, how they ‚work‘ as creatures, what they can do, how blood affects them and how the humanity system work. It is followed up by Disciplines, which are the powers either inherent to the blood of a Vampire or within its capabilities. One might note that Thin-Blood Alchemy is a new trait presented.

Advanced Systems offers advice how to do scenes and offers a variety of  rules for various situations. The options do include advice how to add complexity to ones game, as well as how to simplify a session. I personally preferred the more complex rules.

Cities and Chronicles are chapters meant to aid the storyteller (gamemaster) in designing both. Talking about what aspects to consider for ones city by night, how to tailor chronicles to various playstyles. I personally liked the variety of playstyles offered in the examples.

Tools provides writeups for antagonists, mortals, other creatures creatures as well as gears and the loresheets. The book concludes with the Index, after that you’ll find the character sheet and a table for various mortals within the night.

V5_PressKit_Clan_Brujah

Clan Brujah

Machinations of the System

The core of the system remains the same. To perform an action and achieve something the player builds a dice pool of 10-sided dice consisting of an attribute and a skill, and attempts to score a certain number of successes. The player or rather the character may decide to spent willpower to change the odds in their favor.

Something that did change is that the target number is always at a 6 and the difficulty is described by the number of successes. The rule of the 1 has been removed, and a success once rolled won’t be taken away. Yet, if someone manages to roll a pair of 10s the success is doubled.

The core system should be easy to understand, accessible and not to simple.
Except from willpower there aren’t any extensive meta-game resources.

The biggest innovations happened to the fashion in which blood is handled as well as in how humanity is addressed.

The previous „blood pool system“ has been replaced with one that tracks how hungry the vampire is. Instead of bookkeeping ones blood intake and expenditures the hunger system looks at whether or not an action fueled by supernatural feats increases the characters hunger.
If the character is hungry, which is quite likely for a vampire, as only killing sates the hunger for a night, there is a certain risk that the hunger manifest either in a compulsion to act in a certain fashion or in a messy critical. The later indicates that the beast „helps“ with an action, yet does it in a bestial manner.

The humanity system which previously relied on a 10 level scale of sins became more flexible. The group will set about 3 tenets which apply to a chronicle and a player sets 3 of those, called convictions, linked to a human touchstone for their own character . If the character acts against the tenets, convictions or if the touchstones is hurt, stains are amassed and once there is enough stain the overall humanity might decrease.

Among the smaller innovations or rather addition you’ll find various gems.
Like Memoriam, a system with whom one might play flashback scenes of a character, to explain how the more current version acquires a skill.
Like Loresheets, which are technically advantages or rather backgrounds, with whom a player can chose to integrate their character naturally into the overaching plot of a chronicles. (I already got plans for Loresheets of my own device)
Like Thin-Blooded Alchemy, which allows thin blooded vampires to, colloquially put, create discipline effects „Walter White“-style.

V5_Brujah

Overall, I do like the various systems. They are not overly complex, they are fun, intuitive and I am really looking forward to see them in a game. From my experience with role-playing games they should be accessible to both established and new players.

Though I do see some challenges as well. Like the XP system which appears to give notably less XP for stuff that does cost more, or like the combat system, where I would like to see how effective vampire still is. Yet those are minor quivels with potential easy fixes (e.g. „give XP like candy“, „allow skills to be raised after a session“).

The World Is Dark And Full of Vampires

The setting has remained the same, yet progressed in time with some events that shook the status quo.

The most significant event is the fact that the masquerade broke. Not in a cataclysmic event that revealed vampires at large, yet intelligence services and certain parts of  governments learned about the existence of leeches. This happened because vampires tried to exploit intelligence services for their own device, but gravely underestimated human. It led to military supported vampire hunters and the NSA surveilling the net for suspicious activities, according to vampires the Second Inquisition. Another consequence was that the headquarters of Clan Tremere in Vienna got blown up, and London got cleaned of all vampires.

As a consequence the first two continent-wide conventions since Thorns were held to address to reconcile the Camarillas next actions, yet given bad blood brewing one of the conventions went a south, at least two old and powerful vampires met their final death and a good chunk of Clan Brujah followed Theo Bell to the Anarchs.

The Clans had to adapt and some changed more than other.
The core book does give a good impression on who stands where and how, yet it leaves a craving to know more about the details.

In general the seven clans largely maintain their characteristcs.
The remaining six clans got very small writeup, the Banu Haquim (Assamites) and the Ministry (Setites), received the biggest hints about what’s up with them.

In my opinion the setting is very engaging, feels like players can move stuff and actually be relevant, and like things aren’t set as much in stone anymore. It should be accessible to new players and leave room to breath and to form ones World of Darkness, without lacking identity.

I do really like the Second Inquisition and the fresh Anarch Revolt. Specially the latter, as it feels like the Anarchs can be portrayed more than some stupid youngsters who will fail and join a „real vampire sect“ once grown up.

Though there are aspects I don’t fancy as much. I am personally not a fan of either the limitation  of modern technology or limitations in regards to globalization for characters. Yet it might be easily retconned and was partly ingrained in previous editions.
I personally would have preferred a more engaging and more varied writeup of the Brujah, who I felt got a bit of the short stick. Though they got the most awesome character picture (followed by the older Ventrue lady)
As a fan I was utterly floored by the two and a half mentions of my favorite clan and do sincerely hope that future books will show that… it was a really very unreliable narrator.

V5_PressKit_Clan_Nosferatu

Clan Nosferatu

First Thoughts and Impression

My hope was and is that the 5th Edition of Vampire: The Masquerade would be attractive to new players. Consequently a question would be how the book fares in this regard.

I personally think it is a good book for anyone who likes to take a look at Vampire: The Masquerade.
The setting is presented in a fashion that allows an understanding of the World. It doesn’t require or puts forth a drowning amount of lore and backgrounds yet hints at enough that one may like to explore. The structure in regards of Clans and two factions is easy to grasp.
The system is accessible, intuitive and can be suited to ones own designs. The collaborative character creation as well as the design of a chronicle’s humanity should facilitate a good game. The advice about how to setup a city and create a chronicle is good. Overall I do think the advice how to run the game should help to create an intriguing horror experience.

For those already playing RPGs, the game should play mostly traditional. The only meta-resource of note is willpower. The characters have ambitions and desires to regain willpower, yet that element should be digestible – and could be replaced by nature/demeanor at a whim. The tenets might prove a bit of a challenge, yet a small one.

I do recommend it for experienced Vampire: The Masquerade player.
The system as well as the setting remained at its core distinctly and recognizable Vampire: The Masquerade. The system is streamlined, well interwoven, can still be bent and looks fun. It can be fun as in a „fun experience“ as well fun as in a „horror experience“.
The setting is still intriguing, the lore more than solid, the metaplot interesting and the current plot worth exploring. There will likely be things one doesn’t like, yet, one may either hope on a very dastardly unreliable narrator, or create ones own smaller changes.
Like one, where the Tremere didn’t experience a trifold split at the top or one where Hardestadt and Pieterzoon are still well up and around.

In regards of characters, the book provides everything one needs to create a Vampire of Clan Brujah, Gangrel, Malkavian, Nosferatu, Toreador, Tremere, Ventrue, a Caitiff or a Thin-Blood. The core book offers rules and support for player characters who are Ancillae – Vampires who are a few centuries old – or younger, it provides rules to use Elder as non-player characters.

V5_PressKit_Clan_Toreador

Clan Toreador

Where to get it: You can pre-order the game via the Modiphius webshop. You can check alternatively an online retailer like Sphärenmeister Spieler, who offers reduced costs for shipping. Alternatively you might check with your FLGS whether they would order it for you.

If you are at GenCon you can buy a physical copy at the White Wolf and at the Modiphius booth. You can buy the PDF starting August 2nd at WorldOfDarkness.com.

Disclaimer: This article is based on the review PDF of the Vampire: The Masquerade core book by White Wolf Entertainment. The core book PDF has been made available for use within this blog for free. 

I present to you the new Crowdfunding Collection #80, including every tabletop project started between 07.08 and 07.19.

The incoming GenCon has apparently motivated quite a lot of creatives and thus you’ll find no fewer than 13 projects for new rpgs alone. Well, and while I had the best intentions to safe up for the big event, I couldn’t resist a few gems.
I got swept by Demon City, a new, modern horror game by Zak S. I backed his patreon before and thus had been already convinced by the astonishing artwork as well as by the rule system. You’ll find that it uses a tarot card deck, yet one might as well use regular d6. Next to that the stretch goals are quite cool as well.
Of course I couldn’t resist the second edition of Greg Stolze’s Reign. The fantasy setting is nice and somewhat different, yet what sold me most is the one-roll engine/system. I am as intruiged by the ORE that it basically got this very blog started as I pondered if I could convert V:tM to it – I couldn’t or rather was to lazy to do it. The fact that Greg mentions that he might be working with „someone from White Wolf“ for a contemporary ORE setting was another cherry on a great cake. Go, check it, back it.
The third game I backed is Quickstarter: Harder They Fall by James Illes. On the one hand, Legacy as a game and as a Kickstarter was an excellent experience. On the other hand, I do really like the idea as presented in the the description and am curious. If you are curious as well, hurry up, it only has a few days left.
Next to those projects I am pondering to back the 2nd edition of Over the Edge. The setting is interesting, Urban Fantasy right up my ally and the system seems worth having a look, alas my resources are finite and thus am hestitating. Same goes for the TERA DICE dice set. It looks mighty cool and fancy… and everytime I ponder to maybe do drop the buck required.
Yet, the other games are quite nice as well. Esoterica is a new urban fantasy game with some horror elements that does look interesting and utilizes the „proven“ d6 system. Flotsam is a gm-less games for those who actually liked the B5 episode „A view from the gallery“ and wished to play those folks. If you yearn for another PbtA game Interstitial got you covered with an interesting premise.
Among the card-based systems Zombie World appears to be quite popular given the people I see who backed it and Tales of Arcana offers a nice card based character creation system. If you prefer d20 systems, check out Proficiency and Frey. I considered Proficiencey once and got Frey starred.
If you like game books, Samurai Slasher looks cool, though it is already on the clock. The supplement Animal Adventures will supplement dogs to your game and if you play Delta Green you might like to have a look at The Labyrinth. I did like the cover of the D&D supplement Careless Adventurer’s Guide. Well, and if you are a book-o-phile check out the lavishly designed, hand-crafted Cthulhu based Spell Book.
You’ll find plenty more cool projects in the collection, see for yourself:

Englisch English Crowdfundings

3 Urban Fantasy Role-Playing Games
4 Story Game Role-Playing Games
3 Card-based Role-Playing Games
3 d20 Role-Playing Games
2 Gamebooks
3 Supplements
3 D&D Supplements
2 Settings
3 Adventures
4 Dice Projects
4 Dice Accessoires
1 Enamel Pin
3 Map Projects
5 Various RPG Projects
3 RPG-related Games
1 Larp/Theater Project

Italien Crowdfundings

1 Role-Playing Game

Portugese Portuguese Crowdfundings

2 Role-Playing Games
1 RPG Community

(mehr …)

I present to you the new Crowdfunding Collection #79, including every tabletop project started between 07.01 and 07.08.

After I took a break from backing projects, this collection sees my return.
The project that brought me back was the second edition of Geist: The Sin-Eaters. I followed its development via the blog of Onyx Path Publishing and was intrigued by what I read. The setting sounds really cool, and I liked the VtR2 game I played. Thus, I have had to back it and it is one of the few OPP projects I do back because I believe in it. It has a delivery date of 2020, yet I think it’s worth the wait and recommend it. John Silence is a new project by Josh Jordan and offers a Urban Fantasy with two engaging premises. On the one hand the player characters aren’t white folks, on the other hand the conflict resolution isn’t that much focused on physically overpowering. Given the presentation, strong Kickstarter record, I couldn’t resist, invest in it and do recommend it. I am still hesitating to back Tiny Supers. Alan Bahrs newest entry to the TinyD6 system family. I enjoyed the previous projects a lot, yet „superhero“ isn’t that much my genre and I do still need to save up for GenCon.
Similarly I am currently on the brink of backing Behind the Masc Zine, a magazine talking about games and a non-cis view on masculinity. Next to those I would recommend taking a look at Killing Lee Garvin, it’s not an RPG but a card game. Yet it looks fun, has a tabletop rpg theme and you’ll help the designer Lee Garvin with his medical expenses.
Another game that ain’t a RPG is the Edible Games Cookbook. It isn’t a cookbook one can eat, but one to be used to literally cook-up games. I do really like the idea and recommend you’ll have a look.
There are many more cool projects, like the Mars Sourcebook for Space 1889, just have a look:

Englisch English Crowdfundings

4 Role-Playing Games
1 Setting
1 Supplements
1 Adventure
1 Dice Project
4 Dice Accessoires
1 RPG Magazin
2 Map & Terrain Projects
3 Various RPG Projects
2 Games with RPG-Connection
1 Another cool Game Projects (Cookbook)

Portugese Portuguese Crowdfundings

2 Supplements

(mehr …)

I present to you the new Crowdfunding Collection #78, including every tabletop project started between 06.17 and 07.01.

Among the current projects for core books am most by Fragged: Dieselpunk Mecha RPG, mostly due to its setting. Though I do consider Delve 2nd and Dungeon Degenerates visually interesting as well and am somewhat curious about Delves d100 system. SURVIVE THIS!! and Boast aren’t bad, just in genres which currently just aren’t my cup of tea. They might still be worth a look if you like superheroes or pirates.
I do like the design of the Infinity D4 dice and they’ll likely fit well into a Premium Dicebox. This time around I did add a „Helpful card decks“ segment, which contains quite some cool decks to help GMs and players with improvisation. Next to that I think HLG Con might be worth checking out if you are looking for a convention with a distinct focus on Larp and quite some World of Darkness stuff. Oh, and there is the Muertos Iluminados playing card game, which I think looks really pretty.
There are plenty more projects, just have a look:

Englisch English Crowdfundings

5 Role-Playing Games
6 Supplements
3 D&D Supplements
3 Adventures
3 D&D and PFRPG Adventures
5 Dice Projects
4 Dice Accessoires
2 Map Projects
2 Enamel Pins
3 Helpful card decks
6 Various RPG Projects
1 Card game
2 Other Games

Deutsch German Crowdfundings

1 Role-Playing Game
1 Adventure Path
1 RPG Hybrid

Französisch French Crowdfundings

1 Role-Playing Game
1 Supplement
1 Map project

Schwedisch Swedish Crowdfundings

1 Gamebook

spain Spanish Crowdfundings

3 Role-Playing Games
1 Supplement

(mehr …)

I present to you the new Crowdfunding Collection #77, including every tabletop project started between 06.11 and 06.17.

In this collection you’ll find three new tabletop rpgs and a recurring one.
Velvet Generation offers a Science Fiction Rock’n Roll game, in which the player characters form a band and trying to get a musical revolution started. The game uses d6, looks for doubles and adds some more narrative mechanics into the mix. The creators are experienced as this will be the second edition of the game. Dark Times on the other hand combines Cyberpunk and Supers with its setting. The players do assume the roles of superpowered human beings that have been created by companies who view them as their property and nothing more than tools. The system is somewhat similar and based on Wicked Packs as well as Spy and there’s a video explaining it. Survive the Night is a horror role-playing game in which a group of teenagers has to survive several scenarios. Based on the video there are 5 ready-made characters and 4 pre-made scenarios to get started with.  Blackwind is the recurring entry. I mentioned the game in the previous collection, yet missed the Patreon. Thus, if you want to support the creators and the game on a regular basis, there you go.
I did notice Advanced Labyrinth Lord and Tavern Guide as two supplements that caught my eye as they appear to offer a lot. Among the applications you might like to take a look at YARPS, the idea looks nice, yet the creators do need some more backing to realize it.
Bolsa Dragón, a spanish project for dice bags caught my eye, because it’s done by El artesano del Rey, who’ll be as well creating the luxury edition of V5, and offer quite an eye-catcher.
Though there are plenty more projects,.. dice, adventures, campaigns,.. you can see for yourself:

Englisch English Crowdfundings

4 Role-Playing Games
3 Supplements
3 Campaigns
2 Adventures
4 Dice Projects
1 Dice Accessory
2 RPG Apps
1 Soundscape
3 Various RPG Projects

Französisch French Crowdfundings

2 Role-Playing Games
1 RPG Comic

spain Spanish Crowdfundings

1 Dice Accessory

Portugese Portuguese Crowdfundings

1 Setting
1 RPG-Comic

(mehr …)

I present to you the new Crowdfunding Collection #75, including every tabletop project started between 04.29 and 05.21.

Given my excitement in regards to the pre-order for 5th edition V:tM and my attendence at the RPC 2018 (German blog-article) the collection paused for about 3 weeks. Its back and features no less than 73 projects.

You might like to take a look at the German projects, as Die Vergessenen Chroniken – Nothing Stays Forgotten aims to finance the English translation of a German tabletop rpg. If you are a fan of Fate you might as well like to glance at Drei Abenteuerwelten, a sourcebook offering three ‚german‘ settings for Fate Core.

There are plenty more role-playing games. Like Agents of Concordia and Interbellum RPG. Both games offer a kind of ‚alternate history‘ setting and sprinkle in a bit of fantasy. I am quite fascinated by Concordias art-deko approach and thefirst World War theme of Interbellum and will take a closer look late on.
In regards to the fantasy rpg I am most fascinated and curious about Scales & Tales and ORC STABR. I do like Scales box-set approach, light approach and its accessibility for kids. Whereas STABR seems to be a quite funny, little and quite minimal rpg.
Amon the urban fantasy games you’ll find the second edition of Part-Time Gods and the d6 system based Necrotopia. Among the superheroe games there is IS IT A PLANE!? and SuperAge.
Well, and there is a peak of gm-less games. I think I’ve never seen so many started in close proximity to each other. Dream Askew // Dream Apart starts by basically being „two games in one (Kickstarter)“ and I am most fascinated by the idea of a setting that’s described as „Jewish fantasy of the shtetl“. Archives of the Sky does offer an interesting science fiction setting and BFF is a game all bout friendships. Last but not least there is Children of the Fall, a game in which you play children who survived into a post-apocalyptic world.
There are many, many more projects. Like I personally am fascinted by the dJAM dice and I do really like to mention the Patreon for the On A Roll, there are as well many cool notebooks, a drawing book and many, many more. Check for yourself:

Deutsch German Crowdfundings

1 Role-Playing Game
1 Supplement

Englisch English Crowdfundings

5 Role-Playing Games
2 Urban Fantasy Role-Playing Games
5 Fantasy Role-Playing Games
2 Superheroe Role-Playing Games
4 GM-less Role-Playing Games
1 Hybrid RPG
1 Gamebook
6 Supplements
2 Settings
8 Adventures
5 Dice Projects
2 Dice Accessoires
1 Coin Project
1 Podcast
4 Software & App Projects
2 Enamel Pins
3 Notebooks
4 Various RPG Projects
3 Map & Tiles Projects

Französisch French Crowdfundings

3 Role-Playing Games
1 Supplement
1 Adventure

Italian Crowdfundings

1 Role-Playing Game

spain Spanish Crowdfundings

1 Role-Playing Game

Portugese Portuguese Crowdfundings

2 Role-Playing Games
1 Supplement

(mehr …)

Since 28.04 the pre-order for the 5th edition of Vampire: The Masquerade (V5) via the Modiphius website started. I’d like to use this article to explain and show what you can get, offer advice and answer potential questions.

If you prefer to read the article in German, just click the link to my blog WODnews.

Table of Content

  • Which products for V5 are offered?
    • Role-Playing Game Books
      • V5 Core
      • V5 Anarch
      • V5 Camarilla
    • Role-Playing Game Accessoires
      • Storyteller Screen
      • Dice Set
      • Notebook
      • Slipcase Set
    • Special Edition Books
      • Deluxe Edition
      • Luxus Edition (limitiert)
  • Which bundles for V5 are offered?
    • Neonate Bundle
    • Ancilla Bundle
    • Elder Bundle
    • Methuselah Bundle
  • Frequently Asked Question
    • Are there alternatives to a pre-order at Modiphius?
    • How can one save money (at Modiphius)?
    • What about PDFs?
    • How can I pay?
    • What about the foreign currency?
    • Where are the shipping costs?
    • Oh my god, the shipping costs: Help!?
    • When will the pre-order stop?
    • Will it be translated?
    • Quick,.. about the System?
    • Quick,.. about the Setting?

(mehr …)

I present to you the new Crowdfunding Collection #74, including every tabletop project started between 04.08 and 04.29.

Given my live and a ton of cool news from White Wolf regarding the 5th edition of Vampire: The Masquerade culminating the current pre-oder at Modiphius I took a little time with this crowdfunding collection. Which features no less than 54 projects.

A project that I backed in a blink of an eye was the Jubiläumsausgaben zu Vampire from Ulisses Spiele. It does offer not only the German translation of Vampire: The Dark Ages 20th but a total of 9 supplements.
Of the many other I backed the Patreon for a RPG about Nahuales. A Powered by the Apocalypse Role-Playing Game about the Nahuales, mythical creatures originated from the Mexican culture. I am quite fascinated by Welcome to Yarnia, as it is the first RPG to combine knitting and role-playing gaming. Next to those there are a plenty other interesting tabletop rpgs being funded likeOverlight, An Atlas of the Horizons, Journey Away, Nagual, Star Crossed, Faxions, Endless Realms, Shattered Tower and Black Void. Yet the gamebook GameTale is interesting as well as the social deduction / party rpg games. Well and there are many, many more cool projects, just take a look:

Deutsch German Crowdfundings

1 Role-Playing Game

Englisch English Crowdfundings

6 Role-Playing Game
2 Story Game Role-Playing Game
4 Dark(er) Fantasy Role-Playing Game
2 Solo Role-Playing Game
1 Gamebook
2 RPG Party Games
2 Settings & Campaigns
4 Adventures
5 Dice Projects
3 Dice Accessoires
2 RPG Pins
2 Cards
1 RPG Podcast
1 RPG Notebook
6 Various RPG Projects
5 Map Projects

Französisch French Crowdfundings

2 Role-Playing Games
1 Supplement

spain Spanish Crowdfundings

1 Role-Playing Game
1 Adventure

Portugese Portuguese Crowdfundings

1 Role-Playing Game
1 YouTuber

(mehr …)

I present to you the new Crowdfunding Collection #73, including every tabletop project started between 03.25 and 04.08.

In regards of the foreign language projects, you might notice that I added quite a lot Portugese projects to the list, because I found the Catarse platform. I am most fascinated by Áureos, a game about Capoeira fighters. I do like the Spanish 1800: El Ocaso de la Humanidad project as well as the Swedish Neotech Edge. The latter might even get an English translation in the long run.
As for the German games, I do gladly support the translation of Dread by System Matters. I am as well intruiged to play a gamebook by, traditional, mail as Schwarzkalten suggests.

Though the core and bulk of this collection, as usual, are still the English games.
I am most intruiged and did back Familiars of Terra. On the one hand because it features quite a lot of cute pets, on the other hand I am intruiged by the system which took notes from PbtA and Blades in the Dark. In regards of Story games you might like to check out The King is Dead, all about the succession of a kingdom, by Vincent and Meguey Baker. Well, or take a look at Wingless. A Powered by the Apocalypse game about angels.
Uprising shouldn’t go without a mention either. It is a game featuring the Fate system whose setting forms from social deduction games The Resistance, Coup, and One Night Revolution. Well, and as we are already in the dark future, maybe take a look at Battlecruiser Alamo RPG. The newest game in the era gameline.
Next to those classical tabletop rpgs I am quite fascinated by the Graphic Novel Adventures gamebook or lets say comicbook. I do like the concept and the realization and artstyle looks cool, I am on the verge of backing.
Fans of Torg should take a look at the Torg: Eternity supplement, while those who are into Exalted 3rd Edition might take interest in the Dragon-Blooded project by Onyx Path.
There are plenty more projects. The very cute Wee Beasties children book, the helpful Backstory Cards, the Metaphor Dice and plenty of projects more., notebooks, dice, pins etc… take a look:

Deutsch German Crowdfundings

1 Role-Playing Game
1 Mail Gamebook

Englisch English Crowdfundings

5 Role-Playing Games
3 Science Fiction / Dark Future Role-Playing Games
1 Gamebook
5 Supplements
3 Supplements for D&D
1 Campaign
3 Adventures
5 Dice Projects
1 Dice Accessoire
1 Coin Projects
2 Notebooks
4 RPG (Playing) Cards
3 (Enamel) Pins
3 RPG Books (Children Book, Artbook, Comic)
2 Various RPG Projects
4 Various Other Games

Schwedisch Swedish Crowdfundings

1 Role-Playing Games
1 RPG Novel

Französisch French Crowdfundings

1 Role-Playing Game

spain Spanish Crowdfundings

3 Role-Playing Games
1 Dice Tower

Portugese Portugese Crowdfundings

8 Role-Playing Games
2 Translations of Role-Playing Games
1 Fanzine
1 Community Page
1 RPG Novel

(mehr …)

Those who interacted with me, or followed my activities, might have noticed that my favorite Vampire Clan in Vampire: The Masquerade is Clan Giovanni. Which is indeed my favorite Clan by far.

Giovanni Clanroman Cover-Ausschnit

While I don’t examine all the things I favor in regards of why I do like them, I did contemplate my inclination towards the Giovanni as well as examined my perspective.

There might be several reasons why I did that.
The fact that I did receive the question „Why did you, and how could you, chose this Clan as your favorite?“ several times in various version. The aspect that people will highlight a negativ viewpoints of the Clan; which might draw or invite the conclusion that it is immoral to chose it as ones favorite. The personal aspect that I do enjoy pondering my favorites, which most recently expressed itself by the fact that I remembered the 4th of April better than I did the (German, Roman Catholic) customs regarding Easter Monday.

(mehr …)