Archiv für die Kategorie ‘English’

I present to you the new Crowdfunding Collection #85, including every tabletop project started between 09/10 till 09/25.

Given I had to take a week long break, I present more than 72 fresh tabletop rpg crowdfunding projects. Including quite some from Germany, France and Spain.
I did back the German translation of Itras By, do feel tempted by HANDBÜCHER DES DRACHEN II, and the french games MACCHABÉES and MANTRA : ONIROPUNK caught my attention, as did Longue-Ville a richly illustrated book presenting a setting that could  fit a game.
Safe from this little excursion in different languages there are many, great English projects and games. Thus if you liked Watership Down, you might be happy that Bunnies and Burrows is aiming to fund its third edition. Alternatively you could take a look at Rodent Rangers, which aims to be kid friendly. If you like to play more bunnies, other animals or even humans, take a look at The Forest Hymn & Picnic. Which features a system created by the designer of Shadow of the Demon Lord.
If you wonder how Italians would imagine a fantastic Italy based on Rome, checkout Lex Arcana. Next to the aforementioned quirk it looks cool and reads solid. Things from the Flood is a continuation to Tales of the Loop and has the characters discover mysteries, aliens and corporate misshieve in the 90ties. Just like Tales it features art by Stålenhag. Return to the Stars makes a jump forward and offers optimistic Science Fiction running on Fate Core. Going back Castle and Crusaders as well as The Epic of Dreams do give you your fantasy kick. C&C in more traditional fashion, the Dreams in a more story game way. Alternatively you might rob the sea with North Sea Epilogues or have fun with yourself and Avalon’s Solo Adventure system.
There are many, many more interesting projects and trying to list them would likely bore you, thus just take a look:

Englisch English Crowdfundings

4 Role-Playing Games
3 Animal Role-Playing Games
2 Fantasy Role-Playing Games
1 Science Fiction / Fate Role-Playing Games
2 Solo-Role-Playing Games / Gamebooks
3 Settings
4 Sourcebooks
3 Adventures
4 D&D 5E Adventures
5 Dice Projects
5 Dice Accessoires
3 Podcasts
4 Card Decks
1 Enamel Pin
1 Soundscape
4 RPG Comics
5 Various RPG Projects
6 Maps, Minis & Tiles
2 Other Projects

Deutsch German Crowdfundings

1 Role-Playing Game
1 Secondary Literature
1 Role-Playing Game Podcast
1 Game based on a RPG

Französisch French Crowdfundings

4 Role-Playing Games
2 Sourcebooks

spain Spanish Crowdfundings 

2 Role-Playing Games

(mehr …)

I present to you the new Crowdfunding Collection #84, including every tabletop project started between 09/02 and 09/10.

My favorite project in this collection is the Dawnline RPG. The players assume the roles of vampires who try their best to protect and guide a bigger flock of humans, ever escaping from the nearing light. While the vampires have to rely on the humans for sustenance, the humans have to rely on vampires to be protected against monsters and aided. Which is a very interesting take on the genre, helped by the fact that the creator felt inspired by works like Vampire Hunter D and Darkes Dungeon. The 3d6 system appears solid and there are some intriguing mechanical idea. The project features cool illustrations, the creator has experience in delivering project. Plus: No shipping cost. I do recommend the project.
Rockopolis is a translation of an Italian game. As suggested by its name the player assume roles of band members and do their best to rock the stage. I do like the idea and the systems – including stuff like various muses – does look interesting. Something Is Wrong Here on the other hand is a game aiming to provide a gaming experience along the experience David Lynch delivered. The design aims for an intense, emotional game experience and if you like story games, take a look. If you like your story games more traditional, you should check out Impulse Drive. It sports a science fiction setting and is Powered by the Apocalypse. A SF rpg with a different twist is HC SVNT DRACONES 2.0, where one plays kind of animal like „Aliens“ or rather surviving and long mutated creatures. I did like the first edition and think the new one is worth having a look. If you like it more traditional,.. Advanced Fighting Fantasy does kickstart Demons of Doom, which might be interesting for fans of fantasy games.

There are tons of other cool projects. Like Dortoka a supplement facilitating the creation of a city in OSR and PbtA. The Reality Shard and Diffusion dice do look great, imho.  The Retro Dice have a unique design, done by Mark Kelly and do offer a stretch goal with Mark Rein-Hagen. The Mad Dice are apparently color changing. Well, and there are tables, nice and useful card decks and many, many more projects.

In regards to the projects in various languages. The French corebooks are quite beautiful to look up, the Italian and Spanish offer interesting insights and the German one collects to translate a Starfinder book. I did drop the Portuguese platform from the collection, as I noticed that the platform doesn’t sort by date and as my time/headspace is limited. If you like to see a Portuguese project in here, just drop me a message.

Tho, I just stop talking and let you have a look (you might like to be quick, as quite some project got rather tight timeframes):

Englisch English Crowdfundings

5 Role-Playing Games
2 Story Game Role-Playing Games
3 Supplements
1 Setting
3 Adventures
5 Dice & Coin Projects
2 RPG Tables
2 RPG Cards
1 RPG Notebook
1 Enamel Pin
1 The Dark Eye Miniature Project
3 Various RPG Projects

Deutsch German Crowdfundings

1 Supplement

Französisch French Crowdfundings

2 Role-Playing Games
1 Supplement
1 Campaign
1 Secondary Literature

spain Spanish Crowdfundings

1 Role-Playing Game

Italian Crowdfundings

2 Role-Playing Games

(mehr …)

I present to you the new Crowdfunding Collection #83, including every tabletop project started between 08/21 and 09/02.

While there are no fewer than 8 role-playing games within this collection, I didn’t manage to come up with sub-categories in which I could group two or more. Some projects that I like to mention are:
Prism which offers a diceless system and is more of a story game. It does provide an aquatic setting in which one plays merfolk  and it does explore relationship, religion and intimacy. It’s a quite fascinating little game, at least in my opinion. Triskelion is a Science Fiction rpg, which uses an action-fueled, optimistic space opera take on the genre. Systemwise the Exodus system is employed, which has been developed based on OSR games.  Dystopia Rising is the newest project by Onyx Path, which aims to realize the second edition of the game using the Storypath System. The system has already been utilized for both SCION and Trinity and the setting has a big, active fanbase among larpers. Its take on the post-apocalyptic zombie genre isn’t to unfamiliar but yet not trite. I personally feel tempted and got the project up for later review. The Jack Hack basically does a Black Hack take on the Victorian setting. Offering several takes whether its investigating the White Chapel murders, uncovering cults or other themes.
The other RPGs are as well intriguing, for the the most part, and I do recommend to have a look at them. There are two gamebooks within the collection as well. SNAKES and GESTAPO attempts to get a translation of a book funded that has been originally published in French. While I didn’t like the first project as much, this one looks better done and actually interesting. The other gamebook is Midnight Legion, which I think is cool as well.
There are plenty more projects, from adventures, enamel pins to tiles and more, which I do recommend to have a look at:

Englisch English Crowdfundings

8 Role-Playing Games
2 Gamebooks
2 Supplements
6 Adventures
6 Dice and Coin Projects
1 Dice Accessoires
4 Enamel Pins
1 Soundscape
2 RPG Card Deck
2 RPG Apps & Technology
4 Maps & Tiles
1 Various RPG Project
2 Other Games

Deutsch German Crowdfunding

1 Role-Playing Game
1 Secondary Literature

Französisch French Crowdfundings

1 Role-Playing Game
1 Gamebook

spain Spanish Crowdfundings

1 Supplement/Adventure

(mehr …)

I played V5 online in four games via G+ Hangouts and noticed the lack of a dice roller. We made due with the roller that comes with the chat, which did work.

Yet it did motivate me to dust of my old dice roller and create a version that applies the new V5 rules:

V5 dice roller: Zip-File „“
V5 dice roller demo:

V5 Dice Tool – Entry Form

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I present to you the new Crowdfunding Collection #82, including every tabletop project started between 07.29 and 08.21.

Given I traveled to GenCon and caught a cold, the collection returns after a three week pause with a total of 67 projects. I couldn’t take a close look at all projects, yet most of the projects look great.
I personally backed the The Next World supplements for Legacy: Life Among the Ruins. Given my experience with the core book, I am really looking forward to getting those settings in print.
Another project that caught my eye was Domina Magica. It’s addressing the Magical Girl Anime genre and looked intruiging. Tough as a fan of horror games I do as well got an eye on House of Keys as well as Era: The Chosen.
You might like to check the many science fiction tabletop games as well as the fantasy ones, or the others I haven’t mentioned. It’s quite an impressive collection. There are plenty more projects, though I will only briefly mention the 72 Lesser Key Solomon Demons coins, which look amazing, and the French game Meurtre which might serv as an motivation to polish my French. Yet,… take a look for yourself:

Englisch English Crowdfundings

4 Role-Playing Games
3 Horror Role-Playing Games
2 Fantasy Role-Playing Games
3 SF & Cyberpunk Role-Playing Games
3 SF-Fantasy Role-Playing Games
8 Supplements
3 D&D Supplements
1 Campaign
4 Adventures
5 D&D Adventures
8 Dice projects
2 Coin projects
4 Dice accessoires
1 Enamel Pin
3 Terrain & Tiles
2 RPG card decks
2 RPG Apps & Communities
5 Various RPG Projects
1 Other Game

Französisch French Crowdfundings

1 Role-Playing Game

Portugese Portuguese Crowdfundings

2 Role-Playing Games

(mehr …)

Custom character sheet PDFs for V5

Veröffentlicht: 03/08/2018 in English, News, RPG, V:tM, White Wolf
Schlagwörter:, ,

Update: A mistake in the labling of attributes has been corrected!

Given the release of Vampire: The Masquerade 5th edition Markus W. created two character sheets für V5 after he finished his review.

The character sheets are both in English and you’ll find a normal PDF as well as a formfillable one::

V5 character sheet PDF

V5 character sheet PDF (formfillable)

I present to you the new Crowdfunding Collection #81, including every tabletop project started between 07.19 and 07.29.

Given that I am on the jump travelling to the US, to GenCon, I will keep the preface really short.
In regards of the English project, The Expanse stood out as being the biggest IP. Next for that, German gamers may look forward to Torg.
There are of course many more new RPG games and many more various other interesting projects, just take a look:

Deutsch German Crowdfundings 

1 Role-Playing Game

Englisch English Crowdfundings

4 Role-Playing Games
3 Fantasy Role-Playing Games
3 Science Fiction Role-Playing Games
3 Supplements
1 Setting
2 Adventures and Campaigns
4 Dice and Coins
1 Dice Accessoire
1 RPG Advice
1 Soundscape
4 Various RPG projects
2 Various Games with RPG relevance

Französisch French Crowdfundings

1 Role-Playing Game

spain Spanish Crowdfundings

1 Role-Playing Game

(mehr …)

This is the first of a number of articles by three authors in total, which will be released within the next view days. Offering reviews, insights and opinions regarding the 5th Edition of Vampire The Masquerade.
The articles over here will be written in English, if you are looking for articles in German, check

Author: This article has been written by the administrator of this Blog, „Teylen“ whos real life name is Jennifer.
I am a fan of the World of Darkness and Vampire: The Masquerade ever since I discovered the game line in the early 2000s. My love for the game line motivated me to start travelling on my own ever since 2011, to move from being just a player to running games, to discover other tabletop rpg games and meet a lot of people.


Vampire: The Masquerade – Cover
White Wolf Entertainment

To actually be granted to access to the PDF was a very exciting moment. I do follow all activities by White Wolf closely and specially those regarding the newest edition of Vampire: The Masquerade, my personal favorite game line. The experience with running the playtests, the information I gathered saw me quite excited towards the new edition and thus I’ve been in positive anticipation of the new core book.  It is as well the first review copy I did ask for, read in full and wrote a review for and it is the first cooperation with two fellow Vampire: The Masquerade enthusiasts.

This Is My Design


Clan Malkavian

The full-colored core book PDF spans a total of 407 pages, including front and back cover.
The text is presented in two to three columns and for the majority black on white, layout elements like various backgrounds are used in moderation and generally enhanced the reading experience.

While I rarely read longer PDFs and usually do prefer physical books, I enjoyed the presentation and read about 90% of the book within a day. There were only a few instances in which the layout threw me off a bit. Yet it happened late in the evening into the night and it was linked to my decision to read the document in single page.

The illustration are a combination of model photography, hand drawn illustrations from the World of Darkness MMO projects, pictures of city scapes, pictures and illustrations by a variety of artists.
The art direction combines those illustrations and the layout into an atmospheric, cohesive frame that has not only been easy to my eyes, but impressed me. The look is distinct and one of the best, if not the best, of my tabletop rpg collection (shelfies at fB).

The cover does break with the previously established marbled green, yet it did grow on me once I gave my preconceived notions in regards of looks a time out.

The Content Within

Following the table of contents the book presents the reader with almost 30 pages filled with a variety of „in game“ notes.  The information presents an interesting insight into the World of Darkness and will familiarize the reader with the world as well as the tone of the book. Something the reader might notice that the narrator can be considered as unreliable, as a status report by hunters, as well as the commentary provided by a kindred, are set into perspective by further text within the book.


Clan Ventrue

Following those excerpts the next two chapters talk about Concepts, which explains the World of Darkness in broad strokes and talks about tabletop role-playing and Kindred Society which talks about the world as well as the lore.

Clans introduces and describes seven bigger vampire families who share a common ancestor and traits as well as Caitiff and Thin-Blooded. While Caitiff are vampires who do not share the common traits of their creators family, Thin-Blooded are vampires who barely qualify as such which both has its pros and cons.

Rules explain the general systems for conflict resolution and combats and the following chapter about Characters goes into detail of how to create a player character. I really did like to read the rules beforehand, as it provided a good foundation for thinking about ones potential character.

Vampires talks in detail about what Vampires are, how they ‚work‘ as creatures, what they can do, how blood affects them and how the humanity system work. It is followed up by Disciplines, which are the powers either inherent to the blood of a Vampire or within its capabilities. One might note that Thin-Blood Alchemy is a new trait presented.

Advanced Systems offers advice how to do scenes and offers a variety of  rules for various situations. The options do include advice how to add complexity to ones game, as well as how to simplify a session. I personally preferred the more complex rules.

Cities and Chronicles are chapters meant to aid the storyteller (gamemaster) in designing both. Talking about what aspects to consider for ones city by night, how to tailor chronicles to various playstyles. I personally liked the variety of playstyles offered in the examples.

Tools provides writeups for antagonists, mortals, other creatures creatures as well as gears and the loresheets. The book concludes with the Index, after that you’ll find the character sheet and a table for various mortals within the night.


Clan Brujah

Machinations of the System

The core of the system remains the same. To perform an action and achieve something the player builds a dice pool of 10-sided dice consisting of an attribute and a skill, and attempts to score a certain number of successes. The player or rather the character may decide to spent willpower to change the odds in their favor.

Something that did change is that the target number is always at a 6 and the difficulty is described by the number of successes. The rule of the 1 has been removed, and a success once rolled won’t be taken away. Yet, if someone manages to roll a pair of 10s the success is doubled.

The core system should be easy to understand, accessible and not to simple.
Except from willpower there aren’t any extensive meta-game resources.

The biggest innovations happened to the fashion in which blood is handled as well as in how humanity is addressed.

The previous „blood pool system“ has been replaced with one that tracks how hungry the vampire is. Instead of bookkeeping ones blood intake and expenditures the hunger system looks at whether or not an action fueled by supernatural feats increases the characters hunger.
If the character is hungry, which is quite likely for a vampire, as only killing sates the hunger for a night, there is a certain risk that the hunger manifest either in a compulsion to act in a certain fashion or in a messy critical. The later indicates that the beast „helps“ with an action, yet does it in a bestial manner.

The humanity system which previously relied on a 10 level scale of sins became more flexible. The group will set about 3 tenets which apply to a chronicle and a player sets 3 of those, called convictions, linked to a human touchstone for their own character . If the character acts against the tenets, convictions or if the touchstones is hurt, stains are amassed and once there is enough stain the overall humanity might decrease.

Among the smaller innovations or rather addition you’ll find various gems.
Like Memoriam, a system with whom one might play flashback scenes of a character, to explain how the more current version acquires a skill.
Like Loresheets, which are technically advantages or rather backgrounds, with whom a player can chose to integrate their character naturally into the overaching plot of a chronicles. (I already got plans for Loresheets of my own device)
Like Thin-Blooded Alchemy, which allows thin blooded vampires to, colloquially put, create discipline effects „Walter White“-style.


Overall, I do like the various systems. They are not overly complex, they are fun, intuitive and I am really looking forward to see them in a game. From my experience with role-playing games they should be accessible to both established and new players.

Though I do see some challenges as well. Like the XP system which appears to give notably less XP for stuff that does cost more, or like the combat system, where I would like to see how effective vampire still is. Yet those are minor quivels with potential easy fixes (e.g. „give XP like candy“, „allow skills to be raised after a session“).

The World Is Dark And Full of Vampires

The setting has remained the same, yet progressed in time with some events that shook the status quo.

The most significant event is the fact that the masquerade broke. Not in a cataclysmic event that revealed vampires at large, yet intelligence services and certain parts of  governments learned about the existence of leeches. This happened because vampires tried to exploit intelligence services for their own device, but gravely underestimated human. It led to military supported vampire hunters and the NSA surveilling the net for suspicious activities, according to vampires the Second Inquisition. Another consequence was that the headquarters of Clan Tremere in Vienna got blown up, and London got cleaned of all vampires.

As a consequence the first two continent-wide conventions since Thorns were held to address to reconcile the Camarillas next actions, yet given bad blood brewing one of the conventions went a south, at least two old and powerful vampires met their final death and a good chunk of Clan Brujah followed Theo Bell to the Anarchs.

The Clans had to adapt and some changed more than other.
The core book does give a good impression on who stands where and how, yet it leaves a craving to know more about the details.

In general the seven clans largely maintain their characteristcs.
The remaining six clans got very small writeup, the Banu Haquim (Assamites) and the Ministry (Setites), received the biggest hints about what’s up with them.

In my opinion the setting is very engaging, feels like players can move stuff and actually be relevant, and like things aren’t set as much in stone anymore. It should be accessible to new players and leave room to breath and to form ones World of Darkness, without lacking identity.

I do really like the Second Inquisition and the fresh Anarch Revolt. Specially the latter, as it feels like the Anarchs can be portrayed more than some stupid youngsters who will fail and join a „real vampire sect“ once grown up.

Though there are aspects I don’t fancy as much. I am personally not a fan of either the limitation  of modern technology or limitations in regards to globalization for characters. Yet it might be easily retconned and was partly ingrained in previous editions.
I personally would have preferred a more engaging and more varied writeup of the Brujah, who I felt got a bit of the short stick. Though they got the most awesome character picture (followed by the older Ventrue lady)
As a fan I was utterly floored by the two and a half mentions of my favorite clan and do sincerely hope that future books will show that… it was a really very unreliable narrator.


Clan Nosferatu

First Thoughts and Impression

My hope was and is that the 5th Edition of Vampire: The Masquerade would be attractive to new players. Consequently a question would be how the book fares in this regard.

I personally think it is a good book for anyone who likes to take a look at Vampire: The Masquerade.
The setting is presented in a fashion that allows an understanding of the World. It doesn’t require or puts forth a drowning amount of lore and backgrounds yet hints at enough that one may like to explore. The structure in regards of Clans and two factions is easy to grasp.
The system is accessible, intuitive and can be suited to ones own designs. The collaborative character creation as well as the design of a chronicle’s humanity should facilitate a good game. The advice about how to setup a city and create a chronicle is good. Overall I do think the advice how to run the game should help to create an intriguing horror experience.

For those already playing RPGs, the game should play mostly traditional. The only meta-resource of note is willpower. The characters have ambitions and desires to regain willpower, yet that element should be digestible – and could be replaced by nature/demeanor at a whim. The tenets might prove a bit of a challenge, yet a small one.

I do recommend it for experienced Vampire: The Masquerade player.
The system as well as the setting remained at its core distinctly and recognizable Vampire: The Masquerade. The system is streamlined, well interwoven, can still be bent and looks fun. It can be fun as in a „fun experience“ as well fun as in a „horror experience“.
The setting is still intriguing, the lore more than solid, the metaplot interesting and the current plot worth exploring. There will likely be things one doesn’t like, yet, one may either hope on a very dastardly unreliable narrator, or create ones own smaller changes.
Like one, where the Tremere didn’t experience a trifold split at the top or one where Hardestadt and Pieterzoon are still well up and around.

In regards of characters, the book provides everything one needs to create a Vampire of Clan Brujah, Gangrel, Malkavian, Nosferatu, Toreador, Tremere, Ventrue, a Caitiff or a Thin-Blood. The core book offers rules and support for player characters who are Ancillae – Vampires who are a few centuries old – or younger, it provides rules to use Elder as non-player characters.


Clan Toreador

Where to get it: You can pre-order the game via the Modiphius webshop. You can check alternatively an online retailer like Sphärenmeister Spieler, who offers reduced costs for shipping. Alternatively you might check with your FLGS whether they would order it for you.

If you are at GenCon you can buy a physical copy at the White Wolf and at the Modiphius booth. You can buy the PDF starting August 2nd at

Disclaimer: This article is based on the review PDF of the Vampire: The Masquerade core book by White Wolf Entertainment. The core book PDF has been made available for use within this blog for free. 

I present to you the new Crowdfunding Collection #80, including every tabletop project started between 07.08 and 07.19.

The incoming GenCon has apparently motivated quite a lot of creatives and thus you’ll find no fewer than 13 projects for new rpgs alone. Well, and while I had the best intentions to safe up for the big event, I couldn’t resist a few gems.
I got swept by Demon City, a new, modern horror game by Zak S. I backed his patreon before and thus had been already convinced by the astonishing artwork as well as by the rule system. You’ll find that it uses a tarot card deck, yet one might as well use regular d6. Next to that the stretch goals are quite cool as well.
Of course I couldn’t resist the second edition of Greg Stolze’s Reign. The fantasy setting is nice and somewhat different, yet what sold me most is the one-roll engine/system. I am as intruiged by the ORE that it basically got this very blog started as I pondered if I could convert V:tM to it – I couldn’t or rather was to lazy to do it. The fact that Greg mentions that he might be working with „someone from White Wolf“ for a contemporary ORE setting was another cherry on a great cake. Go, check it, back it.
The third game I backed is Quickstarter: Harder They Fall by James Illes. On the one hand, Legacy as a game and as a Kickstarter was an excellent experience. On the other hand, I do really like the idea as presented in the the description and am curious. If you are curious as well, hurry up, it only has a few days left.
Next to those projects I am pondering to back the 2nd edition of Over the Edge. The setting is interesting, Urban Fantasy right up my ally and the system seems worth having a look, alas my resources are finite and thus am hestitating. Same goes for the TERA DICE dice set. It looks mighty cool and fancy… and everytime I ponder to maybe do drop the buck required.
Yet, the other games are quite nice as well. Esoterica is a new urban fantasy game with some horror elements that does look interesting and utilizes the „proven“ d6 system. Flotsam is a gm-less games for those who actually liked the B5 episode „A view from the gallery“ and wished to play those folks. If you yearn for another PbtA game Interstitial got you covered with an interesting premise.
Among the card-based systems Zombie World appears to be quite popular given the people I see who backed it and Tales of Arcana offers a nice card based character creation system. If you prefer d20 systems, check out Proficiency and Frey. I considered Proficiencey once and got Frey starred.
If you like game books, Samurai Slasher looks cool, though it is already on the clock. The supplement Animal Adventures will supplement dogs to your game and if you play Delta Green you might like to have a look at The Labyrinth. I did like the cover of the D&D supplement Careless Adventurer’s Guide. Well, and if you are a book-o-phile check out the lavishly designed, hand-crafted Cthulhu based Spell Book.
You’ll find plenty more cool projects in the collection, see for yourself:

Englisch English Crowdfundings

3 Urban Fantasy Role-Playing Games
4 Story Game Role-Playing Games
3 Card-based Role-Playing Games
3 d20 Role-Playing Games
2 Gamebooks
3 Supplements
3 D&D Supplements
2 Settings
3 Adventures
4 Dice Projects
4 Dice Accessoires
1 Enamel Pin
3 Map Projects
5 Various RPG Projects
3 RPG-related Games
1 Larp/Theater Project

Italien Crowdfundings

1 Role-Playing Game

Portugese Portuguese Crowdfundings

2 Role-Playing Games
1 RPG Community

(mehr …)

I present to you the new Crowdfunding Collection #79, including every tabletop project started between 07.01 and 07.08.

After I took a break from backing projects, this collection sees my return.
The project that brought me back was the second edition of Geist: The Sin-Eaters. I followed its development via the blog of Onyx Path Publishing and was intrigued by what I read. The setting sounds really cool, and I liked the VtR2 game I played. Thus, I have had to back it and it is one of the few OPP projects I do back because I believe in it. It has a delivery date of 2020, yet I think it’s worth the wait and recommend it. John Silence is a new project by Josh Jordan and offers a Urban Fantasy with two engaging premises. On the one hand the player characters aren’t white folks, on the other hand the conflict resolution isn’t that much focused on physically overpowering. Given the presentation, strong Kickstarter record, I couldn’t resist, invest in it and do recommend it. I am still hesitating to back Tiny Supers. Alan Bahrs newest entry to the TinyD6 system family. I enjoyed the previous projects a lot, yet „superhero“ isn’t that much my genre and I do still need to save up for GenCon.
Similarly I am currently on the brink of backing Behind the Masc Zine, a magazine talking about games and a non-cis view on masculinity. Next to those I would recommend taking a look at Killing Lee Garvin, it’s not an RPG but a card game. Yet it looks fun, has a tabletop rpg theme and you’ll help the designer Lee Garvin with his medical expenses.
Another game that ain’t a RPG is the Edible Games Cookbook. It isn’t a cookbook one can eat, but one to be used to literally cook-up games. I do really like the idea and recommend you’ll have a look.
There are many more cool projects, like the Mars Sourcebook for Space 1889, just have a look:

Englisch English Crowdfundings

4 Role-Playing Games
1 Setting
1 Supplements
1 Adventure
1 Dice Project
4 Dice Accessoires
1 RPG Magazin
2 Map & Terrain Projects
3 Various RPG Projects
2 Games with RPG-Connection
1 Another cool Game Projects (Cookbook)

Portugese Portuguese Crowdfundings

2 Supplements

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